Releasing Space Zombies for Android
Space Zombies, originally a game I designed in Java for computers, has finally been released on mobile. I originally started work on porting Space Zombies to Android using Java and the built in canvas renderer, but found that was too unreliable on anything but the best phones, so I started work on rewriting Space Zombies […]
New app, Sole Champion, is on the Google Play Store
My first Android app, Sole Champion, is now available for download on the Google Play Store. Sole Champion is an augmented reality game that allows the player to take the action into their world, and play the game on their kitchen table, a desk, or even, given large enough AR cards, the roof of a […]
LimitlessLED Wi-Fi controlled light bulbs
About a week ago, I received a LimitlessLED RGBW Smart-Light from LimitlessLED. This light bulb can be controlled over a Wi-Fi network with UDP hex commands. Unfortunately, the C# program for controlling the bulbs was using an old version of the codes, so it did not work with my bulb. The source code for their […]