Category Archives: SpaceZombies

Releasing Space Zombies for Android

Space Zombies, originally a game I designed in Java for computers, has finally been released on mobile. I originally started work on porting Space Zombies to Android using Java and the built in canvas renderer, but found that was too unreliable on anything but the best phones, so I started work on rewriting Space Zombies […]

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SpaceZombies released to Github

Today, I committed the initial release of SpaceZombies, a top-down space shooter, to Github.  SpaceZombies features my brand new particle engine, which includes dynamically colored particles, fading, particle emitters, randomized particle spreading, and removal of particles after a fixed amount of time. If you wish to download SpaceZombies in an executable jar file, you can […]

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