Category Archives: Sole Champion
New app, Sole Champion, is on the Google Play Store
My first Android app, Sole Champion, is now available for download on the Google Play Store. Sole Champion is an augmented reality game that allows the player to take the action into their world, and play the game on their kitchen table, a desk, or even, given large enough AR cards, the roof of a […]
Also posted in Programming, Projects
Tagged Android, C#, GITA, Sole Champion, Unity3D
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Starting to learn CG shader language
Over the last few days, I have been learning about the CG shader language for Unity 3D. I started out following a tutorial to make a simple lambert shader, as pictured here. Shaders use trigonometry to calculate the lighting on each pixel or vertex or the mesh. To find the brightness of a specific area, […]